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Ahriman + Brenna Kieran
#1
Name: Ahriman
Gender: Male
Age: Unknown
Level: 15
Next Level: 0/54
Appearance:

Host Name: Brenna Kieran
Host Gender: Female
Host Age: Appears 13


Profession: Corvid Recidivist (The one who claims this profession is a highly intelligent raven which revels in the death and destruction he causes on the battlefield through his human puppet.) [Pestilence II]
Job Promotion: Corrupted Familiar - Corvid Recidivist - Plague Bringer - Forgotten Creator
* Pestilence II: Negative status inflictions caused by the user last for an additional turn. Basic Attacks have low chance of Taint and low chance of Poison.

Weapon: Turqoise Choker (A beautiful turqoise gemstone resting in a sterling silver pendant, used to channel mana from the raven, through his puppet, and at the target.) [+2 Atk / +6 Int] [4 Cells] [Arcane Element] [Chance of Stun]
Armor: Gothic Dress (While in reality hundreds of years old, this black silk-and-lace dress is preserved so perfectly it may as well be new.) [+4 Def / +4 Spr] [+10% Evasion] [Resist Dark]
Accessory: Skull Headpiece (A ribbon and skull adorning Brenna's hair, Ahriman's magic has given it an eerie sort of aura...) [+10 HP / +10 MP] [+2 Int] [10% Chance of instantly upgrading status afflictions]

A-Ability: Atramentous

+ Ebenum Flagro: A blast of black fire is shot at the target, scorching exposed flesh and potentially crippling them. 120% Int damage. Chance of Burn. Chance of Blind. Range: 2 cells. Element: Dark. ? MP.
-- Exuro: So many stories end in fire, and this is no exception. High chance of upgrading Burn if the target is afflicted with it. All stats decreased by 10% (infinite duration, nonstackable) if this effect activates when the target is afflicted with Severe Burn. Range: Set. Element: Fire. ? MP.

+ Psyche Shatter: The raven's cry has long since stirred fear in humans- and this particular specimen seems to incite something far worse with his shrieking call. Lowers Int and Spr by 10%. Chance of Confuse. If Confuse succeeds, lowers Spr by an additional 10%. Range: 3 cells. Element: Dark. ? MP.

+ Rake: Ethereal talons reach out to grab the target, gripping them tightly enough so as restrict movement and hinder ability to fight. 120% physical Int damage. Chance of Immobilize; if Immobilize succeeds, the target has a 30% chance each turn (for the duration of Immobilize) to be unable to act. Physical attacks from the user have Damage Output lowered by 10%. Range: 2 cells. Variance: 10%. Element: Arcane. ? MP.

+ Opportunist: Prepares magic that makes one more limber and agile when striking, whether it be physical or magical offense. Increases Basic Attacks by 1. User cannot be affected by effects that prevent Acting. Stack Limit 2; lasts 3 turns. Range: Self. Element: Arcane. ? MP.

+ Caliga Cross: Two merciless slashes cut across the target, rending flesh and leaving the wounds open to infection. 2 hits. 100% physical Int damage each hit. Chance of Wound. If Wound succeeds, the target has a 10% higher chance of being affected by a physical, negative status affliction for the duration of Wound. Range: 2 cells. Variance: 10%. Element: Dark. ? MP.

+ Cornix: A chilling caw rises into a chorus as crows of dark mana materialize around the battlefield, frightening those of weak will badly enough that the user seems to actually gain power from it... Chance of Fear. User regains 5% max HP for every affected target. Range: All enemies. Element: Dark. ? MP.

+ Skillful Strike: The user watches his targets intently, marking their movements, before using the observation to his advantage to make his attacks more effective. Raises Critical by 10% and gives skills a 10% higher Hit Rate. Discards negative Variance results. Effect lasts 3 turns. Range: Self. Element: Neutral. ? MP.

+ Requiem: A sorrowful sound seems to emanate from the user's host, the poor girl staring ahead with her glassy brown eyes; the tune she hums is sweet and longing, yet haunting. A shiver runs up the spine of the target that is lulled into a lowered guard by the girl's song. But a piercing strike lashes out at the target's distracted mind, momentarily stifling any sort of free will as the raven's magic takes over. For 3 turns or until the target takes damage, the user may channel his A-Abilities through the target. The target's movement is determined by the user and it cannot use its own Abilities. Range: Infinite. Element: Arcane. Hit Rate: 80%. ? MP.

A-Ability: Corvid Corrupion

+ Noctis Devorabit: When one feels that Death himself is nearby, one may find that it is, instead, just me... not that that's any better for you. Heh. 130% Int damage. Increases Critical by 20% for this skill only. If the target is KO'd by this skill, the user absorbs the excess damage as MP. Range: Adjacent cell. Element: Dark. ? MP.

+ Reaper's Scythe: The inevitable fate for any poor mortal- the scythe of Death himself. I'll try my best to emulate it, if you need an example~ The user unleashes a hard slash of dark mana in a sickle-shape at the target. Traces of the energy linger in the target's wounds, slowly draining its strength... before flaring up for extra damage. 150% bypass Int damage; target Protection Value = (Def + Spr)/2. Target loses 10% max HP and dominant offensive stat per turn for 2 turns. After the second turn, target takes damage equal to half of the damage initially taken from this skill. Range: Linear 3 cells. Variance: 20%. Element: Dark. ? MP.

+ Misfortune: Among other things, ravens were often considered omens of ill fortune. There's a reason for that. Lowers target's Critical, Evasion, and ability to resist negative status afflictions by 10% for 3 turns, nonstackable. Nullifies Sure Hit. Range: 5 cells. Element: Dark. ? MP.

+ Obstruction: Raises a magical forcefield around the target, blocking them from their allies as the user is able to do what he pleases. Target is unaffected by all positive effects from Abilities for three turns. If the target is hit by a physical attack, there is a 20% chance of the attack shattering the barrier and dispelling the effect early. Range: 5 cells. Hit Rate: 90%. Element: Arcane. ? MP.

+ Inexorabilis: A shriek and flash of black feathers as this spiteful raven takes vengeance on whatever poor soul dared to strike him, he who is the very embodiment of death and disease and destruction... at least, Ahriman thinks so. The user rockets at the target, a beast of black energy ready to make its attack and put the mortal in its place. "I will kill you." 150% Int damage; an additional 20% piercing Int damage each turn for 3 turns. Chance of Taint. The target may not be revived if KO'd by this skill. Range: Last character that damaged user. Element: Dark. ? MP.

R-Ability: Accursed Phoenix: When the human puppet this raven uses falls by battle, he abandons his host- for the moment- and concentrates his energy on reviving the girl. When Ahriman would be KO'd, he survives with 1 HP and cannot be KO'd that turn. For 3 turns, he is unable to use Abilities and is afflicted with Frail. At the end of these 3 turns, he immediately regains 25% max HP.
S-Ability:
-- Tenebris Pestis: Ahriman has a 10% higher chance of inflicting any sort of damaging status affliction.
-- Hurried Death: As long as Ahriman is Critical, he is automatically bestowed with Haste.
E-Trigger: Possidetur a Corvus: The user can possess any non-boss target, leaving Brenna marked as a Neutral character. In turn, Brenna acts through a determined AI* with otherwise full access to Ahriman's usual Abilities. Ahriman controls and has access to all Abilities of the new host except for X-Ability and O-Abilities. If Brenna gets KO'd, the user is forced into his R-Ability and loses control of the new host. If the new host is KO'd, the user repossesses Brenna, dispelling this E-Trigger. The user must have at least two Enemy characters to choose from to use this E-Trigger, regardless of the intended target.
X-Ability: Volendi Ruinam: Battle always results in the object of my desire- yes, yes, when one's life is hanging by a thread, when the carrion birds swoop down out of the sky... Yes. That is when I arrive. That is when you look desperately at the human puppet, almost begging for your life... But you won't get it back, no. I'm afraid that I cannot spare lives. Am I the Reaper? No, but I come damn close. 150% piercing Int damage. High chance of Doom. A target KO'd as a result of this X-Ability act as if Charmed by the user for 3 turns, before returning to KO'd status. Range: Infinite. Element: Dark. 10 X-Levels.

~ Stats ~

HP: 40 (+10 Skull Headpiece)
MP: 70 (+10 Skull Headpiece)
Atk: 2 (+2 Turqoise Choker)
Def: 10 (+4 Gothic Dress)
Int: 16 (+6 Turqoise Choker) (+2 Skull Headpiece)
Spr: 11 (+4 Gothic Dress)
Evasion: ? (+10% Gothic Dress)
Critical: ?
Movement: 2 (+0 Corvid Recidivist Profession)

Skill Points: 0
Upgrade Points: 28


*Brenna will not attack or use Abilities unless provoked: this includes being attacked, being targetted, and being caught in the splash range of an attack. Until provoked to attack, Brenna will continue moving away from other characters and will attempt to stay out of direct attack range. She will not respond to IC actions and will not interact with the battlefield. She will not activate an X-Ability, but will activate Special Command: Cycle Mana! when her current MP reaches an unuseable amount, or at random times until provoked.
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