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Pin List
#21
Mus Rattus

  • Mus Rattus
    --Psych: Resonance
    --Evolution: None.
    --Leveling:
    --Growth:
    --Boot/Reboot:
    --Usage:
    --Offense Modifier:


Jupiter of the Monkey

  • Jupiter of the Monkey
    --Psych: Resonance
    --Evolution: None.
    --Leveling:
    --Growth:
    --Boot/Reboot:
    --Usage:
    --Offense Modifier:
#22
Wild Boar

  • Wild Boar
    --Psych: Resonance
    --Evolution: None.
    --Leveling:
    --Growth:
    --Boot/Reboot:
    --Usage:
    --Offense Modifier:


Hip Snake

  • Hip Snake
    --Psych: Resonance
    --Evolution: None.
    --Leveling:
    --Growth:
    --Boot/Reboot:
    --Usage:
    --Offense Modifier:
#23
Tigre Punks

  • Tigre Punks
    --Psych: Resonance
    --Evolution: None.
    --Leveling:
    --Growth:
    --Boot/Reboot:
    --Usage:
    --Offense Modifier:


Pegaso

  • Pegaso
    --Psych: Resonance
    --Evolution: None.
    --Leveling:
    --Growth:
    --Boot/Reboot:
    --Usage:
    --Offense Modifier:
#24
Natural Puppy

  • Natural Puppy
    --Psych: Resonance
    --Evolution: None.
    --Leveling:
    --Growth:
    --Boot/Reboot:
    --Usage:
    --Offense Modifier:


Dragon Couture

  • Dragon Couture
    --Psych: Resonance
    --Evolution: None.
    --Leveling:
    --Growth:
    --Boot/Reboot:
    --Usage:
    --Offense Modifier:

  • Fiery Spirit, Spirited Fire
    --Psych: Pyrokinesis (Negative|Class: A)
    --Evolution:
    --Leveling:
    --Growth:
    --Boot/Reboot: 12 sec./ 12 sec.
    --Usage: 18 IP
    --Offense Modifier: 1
#25
Sheep Heavenly

  • Sheep Heavenly
    --Psych: Resonance
    --Evolution: None.
    --Leveling:
    --Growth:
    --Boot/Reboot:
    --Usage:
    --Offense Modifier:


Pavo Real

  • Pavo Real
    --Psych: Resonance
    --Evolution: None.
    --Leveling:
    --Growth:
    --Boot/Reboot:
    --Usage:
    --Offense Modifier:
#26
D + B

  • D + B
    --Psych: Resonance
    --Evolution: None.
    --Leveling:
    --Growth:
    --Boot/Reboot:
    --Usage:
    --Offense Modifier:


Lapin Angelique

  • Lapin Angelique
    --Psych: Resonance
    --Evolution: None.
    --Leveling:
    --Growth:
    --Boot/Reboot:
    --Usage:
    --Offense Modifier:
#27
Okay I did something really weird with a line in Pegaso. Go take a look





and then come back so I can explain it.

Pegaso won't be a Brand especially noted for its interesting Evolution-- most of its Pins will have one Evolution, if anything, and won't branch very often. I wanted to add a little flavor, though, especially considering the choice thematic opportunity with the Brand using the chess mechanic of promotion, although there are several ways to go about it aside from the one I have marked down now (I'd especially be open to something which allows for evolution into the Dark Barrier line, as that will cover all of bishop, knight, and rook, without being extremely weird and going from Shockwave to a Negative Psych). I'd also contemplated an intermediary Pin named Promoted Pawn which is still Shockwave, with a very short Experience yield and Max Level so it evolves quickly, and won't be a much stronger Pin itself at all, but provides some bonus-- like a Skill Point or two, maybe-- to the Pin it evolves into. The first Pin of each Psych the pawn line evolves into won't be too uncommon, so getting to them through this route would provide a small bonus for the extra work. (The Promoted Pawn route feels excessively gimmicky for Pegaso, though)

What think?
#28
Interesting. Could work out nicely.

EDIT: Also, I want to add a couple more things to Dragon Couture. Black Sky, White Bolt's line comes to mind, but we could do with some new stuff too.
#29
Actually writing this down this time.

63 Psychs (18 Ability, 11 Positive, 13 Neutral, 21 Negative).

44 Class A Psychs (13 Ability, 9 Positive, 8 Neutral, 14 Negative).

9 Class B Psychs (2 Positive, 3 Neutral, 4 Negative).

10 Class Angel/Reaper Psychs (5 Ability, 2 Neutral, 3 Negative).

12 Regular Brands (Gatito goes beyond these purposes).

Each Class A and B Psych should be represented across the Brands an average of 4-5 times, with those Psychs which Top-Screen Players specialize in having double that count.

Every Brand should have at least 2 Class B Psychs, and at least 10 Class A Psychs (and at least one Class Angel/Reaper Psych).

Making this post for ideas for Gatito Pins, as well-- edit as you please.

Four Pins revolving around the seasons (somewhat fitting since Minnesota has such drastic seasons). Currently speculating on the Pins with a balanced theme-- combined they should allow for versatile fighting. With that in mind, I'd tentatively put Fire Barrier on summer, Healing on spring, Twister on fall, and Freeze on winter (incidentally, those could actually cover the four overarching roles for statplaying-- Tank, Support, DPT, and Control, respectively).

I kind of want to do something with three Pins, as well, based in Christian mythology, such as the Holy Trinity (http://puu.sh/d3uDj/4e418298f8.png for inspiration).


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