Name: Rykon "Cross" Fulva
Gender: Male
Age: 17
Level: 9
Next Level: 0/36
Appearance:
Profession: Red Fox (An otherwise normal member of the species Vulpes Vulpes, the one who claims this profession has taken a mostly humanoid form and has the strange ability to affect the concentration levels of those around him.) [No Weapon]
* Job Promotion: Red Fox - ? - ? - ?
Armor: Stitched Clothing [+2 Def/+2 Spr] (Sturdier than rags, at least, but still not terribly strong.)
Accessory: Snapped Collar [+10 HP/+1 Def] [Lowers probability of Rykon taking negative effects from his own A-Abilities by 10%] (A broken black collar with a shattered yellow gem attached to it; Rykon carries it as a memento and reminder of past difficulties.)
A-Ability:
+ Focus: The user enhances the target's concentration, making their attacks more likely to hit. Target's next offensive Basic Attack or Ability gains Sure Hit and has a 5% Critical boost. Effect cannot be stacked. Range: Self or 3 cells. Element: Neutral. 8 MP.
+ Distract: The user affects the target's concentration, hindering their battle skills. Target has a 20% chance of cancelling either its next Act Command OR its next Move Command(decided randomly upon use). Can be stacked up to 80%. Range: 3 cells. Element: Neutral. 8 MP.
+ Reflex: The user focuses the target's concentration into following enemy movements, improving the target's dodging skill. Target gains a 15% boost to Evasion and is immune to Critical Hits for 3 turns. Effect cannot be stacked. Range: Self or 3 cells. Element: Neutral. 10 MP.
+ Transfer: The user selectively chooses to transfer a beneficial mental effect from himself to an ally for a short amount of time, losing them himself for just as long. The user transfers one positive mental or user-originating effect from himself to an ally for three turns, including the effects of R-Abilities and S-Abilities with currently active effects. The user does not benefit from the chosen effect as long as this skill's effect is active. Range: Ally within 5 cells. Element: Neutral. 8 MP.
+ Redirect: Directs the target's attention elsewhere, leaving their concentration solely on on a single target. The first target acts as if the second target is the only enemy. The two targets cannot be allied with each other. The first target has a 20% increase in damage output when attacking the second. Effect lasts 3 turns. Range: Two targets within four cells of the user, not allied with each other. User can target self. Element: Neutral. 12 MP.
+ Analyze: Sharply increases the user's focus on a single enemy, analyzing it to determine its strengths and vulnerabilities. Determines a single enemy's Weaknesses and Resistances, as well as status effects it is vulnerable to. When attacking the target, allies gain a 20% boost in Damage Output when using Basic Attacks or Abilities that it is weak to, and a 10% higher chance of inflicting statuses it is vulnerable to. Effect does not stack. Range: 4 Cells. Element: Neutral. 14 MP.
R-Ability: Defectum Retrahitur: Whenever the user is targeted by a negative mental status effect, he has a 50% chance of evading it and a further 50% chance of redirecting it to his attacker if evaded(if applicable).
S-Ability:
-- Distineo: Enemies within 2 cells of the user have a 20% chance to cancel their Act commands. Passive.
-- Slide Shift: Allows the user to switch between his Human and Fox forms. In his Fox form, the user gains an inherent 15% boost to Evasion and +1 Movement. However, he is unable to inflict damage and is treated as having Armor Break as long as he is in Fox form. Active; toggled by use of an Act command. (Default toggle off/Human form)
E-Trigger: Refoveo: Refreshes the duration of any positive effect or buff and makes the target immune to negative mental status effects(including existing) until the last effect wears off. Targets the user and a radius of 3 cells. 5 X-Levels.
X-Ability: Caper Emissarius: Removes all negative mental effects from the user and his allies and transfers them to the enemy party in a random combination. Targets are random and one target cannot take on more than 3 effects from this X-Ability. Effects not transferred to the targets due to the limit are still removed from the party. The user cannot induce any effects the turn after this X-Ability is used. Range: Self, all Allies, random Enemies. Element: Neutral. 10 X-Levels, one Use Counter.
~ Stats ~
HP: 35 (Snapped Collar +10)
MP: 55
Atk: 6
Def: 8 (Stitched Clothing +2) (Snapped Collar +1)
Int: 2
Spr: 9 (Stitched Clothing +2)
Critical: 7%
Evasion: 3%
Movement: 2 (Red Fox Job +1)
Skill Points: 0
Upgrade Points: 18
Gender: Male
Age: 17
Level: 9
Next Level: 0/36
Appearance:
Profession: Red Fox (An otherwise normal member of the species Vulpes Vulpes, the one who claims this profession has taken a mostly humanoid form and has the strange ability to affect the concentration levels of those around him.) [No Weapon]
* Job Promotion: Red Fox - ? - ? - ?
Armor: Stitched Clothing [+2 Def/+2 Spr] (Sturdier than rags, at least, but still not terribly strong.)
Accessory: Snapped Collar [+10 HP/+1 Def] [Lowers probability of Rykon taking negative effects from his own A-Abilities by 10%] (A broken black collar with a shattered yellow gem attached to it; Rykon carries it as a memento and reminder of past difficulties.)
A-Ability:
+ Focus: The user enhances the target's concentration, making their attacks more likely to hit. Target's next offensive Basic Attack or Ability gains Sure Hit and has a 5% Critical boost. Effect cannot be stacked. Range: Self or 3 cells. Element: Neutral. 8 MP.
+ Distract: The user affects the target's concentration, hindering their battle skills. Target has a 20% chance of cancelling either its next Act Command OR its next Move Command(decided randomly upon use). Can be stacked up to 80%. Range: 3 cells. Element: Neutral. 8 MP.
+ Reflex: The user focuses the target's concentration into following enemy movements, improving the target's dodging skill. Target gains a 15% boost to Evasion and is immune to Critical Hits for 3 turns. Effect cannot be stacked. Range: Self or 3 cells. Element: Neutral. 10 MP.
+ Transfer: The user selectively chooses to transfer a beneficial mental effect from himself to an ally for a short amount of time, losing them himself for just as long. The user transfers one positive mental or user-originating effect from himself to an ally for three turns, including the effects of R-Abilities and S-Abilities with currently active effects. The user does not benefit from the chosen effect as long as this skill's effect is active. Range: Ally within 5 cells. Element: Neutral. 8 MP.
+ Redirect: Directs the target's attention elsewhere, leaving their concentration solely on on a single target. The first target acts as if the second target is the only enemy. The two targets cannot be allied with each other. The first target has a 20% increase in damage output when attacking the second. Effect lasts 3 turns. Range: Two targets within four cells of the user, not allied with each other. User can target self. Element: Neutral. 12 MP.
+ Analyze: Sharply increases the user's focus on a single enemy, analyzing it to determine its strengths and vulnerabilities. Determines a single enemy's Weaknesses and Resistances, as well as status effects it is vulnerable to. When attacking the target, allies gain a 20% boost in Damage Output when using Basic Attacks or Abilities that it is weak to, and a 10% higher chance of inflicting statuses it is vulnerable to. Effect does not stack. Range: 4 Cells. Element: Neutral. 14 MP.
R-Ability: Defectum Retrahitur: Whenever the user is targeted by a negative mental status effect, he has a 50% chance of evading it and a further 50% chance of redirecting it to his attacker if evaded(if applicable).
S-Ability:
-- Distineo: Enemies within 2 cells of the user have a 20% chance to cancel their Act commands. Passive.
-- Slide Shift: Allows the user to switch between his Human and Fox forms. In his Fox form, the user gains an inherent 15% boost to Evasion and +1 Movement. However, he is unable to inflict damage and is treated as having Armor Break as long as he is in Fox form. Active; toggled by use of an Act command. (Default toggle off/Human form)
E-Trigger: Refoveo: Refreshes the duration of any positive effect or buff and makes the target immune to negative mental status effects(including existing) until the last effect wears off. Targets the user and a radius of 3 cells. 5 X-Levels.
X-Ability: Caper Emissarius: Removes all negative mental effects from the user and his allies and transfers them to the enemy party in a random combination. Targets are random and one target cannot take on more than 3 effects from this X-Ability. Effects not transferred to the targets due to the limit are still removed from the party. The user cannot induce any effects the turn after this X-Ability is used. Range: Self, all Allies, random Enemies. Element: Neutral. 10 X-Levels, one Use Counter.
~ Stats ~
HP: 35 (Snapped Collar +10)
MP: 55
Atk: 6
Def: 8 (Stitched Clothing +2) (Snapped Collar +1)
Int: 2
Spr: 9 (Stitched Clothing +2)
Critical: 7%
Evasion: 3%
Movement: 2 (Red Fox Job +1)
Skill Points: 0
Upgrade Points: 18