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#1
Anyone can use this for quickly storing things.
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#2
Shadow's EoI profile



Class: Enemy Character

Roleplay: ???

-----~---~---~-----


Name: The Essence of Insanity
Gender: Male
Age: Unknown
Level: 15
Progress: --/--
Appearance:

Job Promotion: Essence of Insanity --- Heart of Dementia

Profession: Essence of Insanity: I laugh in glee as the cards are arranged before me, for my delight's fortune and for my victims' terror. Yes, what an exquisite slaughter, the spectacle of macabre! Each bone I shatter, each hero who falters, every scarlet drop I shed, for every corpse fresh, I paint a new masterpiece with reds and yellows of their bile and blood. The world writhes under my pyre, misery's ashes to ashes spreading my twisted seed of madness. I am nobody in particular, really. Yet, you will know me as the Essence of Insanity. Unforgettable. Unforgiving. [Basic Attack: Physical or Magical / Finisher Blow: Physical] [Basic Attacks +2] [Nullify Dark] [Resistant Light] [Profound Shadows] [Lunatic Presence]

*Profound Shadows: The Essence of Insanity's Basic Attacks and Abilities which are Dark Elemental instantly acquire a Bypass Damage Type, with no alteration to its Base MP Cost, if any.
*Lunatic Presence: During the Essence of Insanity's respective Phase, all opposing Units are afflicted with a Chance of Insanity which starts as a preset base of 5%, and Increases by an additional 2% every Turn.


Weapon: Humanity's Cleaver: Disturbing blade of serrated bone, stray tissue, severed muscle and dangling cartilage sprouting from the Essence of Insanity's left, dark arm; its form is contrasted by streaks of blood continuously pulsing from its pitch-black core.
[+5 Atk / +3 Int /+5% Critical / Added Effect: Wound (Mod. +1) / Humanoid Damage Output +20% / Range: Adjacent Cell]
Armor: Eclipse Shade: Intense darkness which seems to be composing the Essence of Insanity's very structure. It is completely pitch-black, as if one were to be staring at oblivion...
[+10% Evasion / Counter Effect: Fear (Mod. 0) for Adjacent Cell / Repel Mental Status Conditions]
Accessory: Lunatic Core: Sphere of an ethereally tangible light, it pulses a lunatic red glow at the rhythm of a heartbeat. It radiates an overwhelming sense of the purest, most unrestrained madness.
[+500 HP / +200 MP / +2 Combat Stats / Phase Releasing / SOS Excess Burst II]

A-Ability: Human Masterpiece

+ Shade Leap: Nothing but a harsh, malicious brief laugh. Leaps into a nearby object in the form of a somber blur to merge with it and facilitate devastating attacks. Possesses an Object Cell(s). 1 Turn Duration. Manual Interruption. Chain Action (Inter-Link / Max. 2). Use Time: Instant. Accuracy: 100%. Variance: None. Range: 3 Cells. Element: Dark. 24 Use Counters.

+ Nightmare: "Be afraid, for the horrors which dwell in the beyond are unforgettable, unforgiving!" Shatters reality into a void of distant aberrations before calling upon Tainted Souls to recite soothing hymns of wails and laments, dragging opposition into the true nightmare. Sets Battlefield Grid to "Dark Void". Sets Atmosphere to "Nightmare". Use Time: Instant. 5 Turn Duration. Accuracy: None. Variance: None. Range: Field and Atmosphere. Element: Dark. 2 Use Counters.

+ Black Phantom: "How foolish, those who succumb to the delusions of darkness." Shreds ones own form into silhouetted ravens which scatter everywhere, crashing into opposition as they glide at great speeds before melding into the scenery, the darkness... just to come back briefly after in the form of myriad black snakes conglomerating back into the user's original self. 2 Hits. 100% Int Damage (Every Hit - Skill Usage / Disappear Fade). User Disappears for 1 Turn. Selectable Placement within Movement Range. Chain Evasion. Use Time: Instant. Accuracy: 100%. Variance: 10%. Range: All Enemies. Element: Dark. 18 MP.

+ Writhing Masses: "Ah, the sense of morbid decay, one that scatters and plagues mortals." Gathers negative emotions and concepts into an hypercharged wisp of ominous dark shades which erupts into a blazing inferno that incinerates away the nearby victims' will before dying down. 110% Int Damage. Chance of Apathy. Chance of Disease. Chance of Severe Poison. Use Time: Instant. Accuracy: 100%. Variance: 0%. Range: 4 Cells - Surrounding Cells (Target). Element: Dark. 22 MP.

+ Massacre Waltz: "O, my victims' bones, dance this slaughter with me, paint this masterpiece for me!" Produces an array of sharpened bones after which the user dashes forward, agilely leaping at impossible speeds all the while slaughtering the victim with the already-bloodstained weapons. 12 Hits. 100% Atk Damage (Every Hit). Chance of Frail. Chance of Stage 2 Weak. Use Time: Instant. Accuracy: Sure Hit. Variance: 0%. Range: 3 Cells. Element: Neutral. 27 MP.

+ Corpse Consumption: "Let it lie, that which is eternally dead..." Explodes the victim's soul into a surge of wailing tormented phantoms bearing death curses drawn immediately back into the mortal body plunging it into the depths of oblivion. Requires KO'd Unit. 8 Hits. 70% Int Damage (Every Hit). Chance of Taint. Chance of Seal. Obliterates KO'd Unit. Use Time: Instant. Accuracy: 100%. Variance: 30%. Range: 4 Cells. Splash: Surrounding Cells. Element: Dark. 29 MP.

+ Shriek of the Fallen: "Hearing them scream soothes the soul..." Opens the user's own chest revealing one's pulsing core along with a plethora of bloodied bones and skulls, beating masses of flesh twitching erratically as tortured souls attempt to seep out but are pulled back by the user's shadows, filling and distorting the area with their horrid bloodcurdling screams. 150% Int Damage. Chance of Plague. Chance of Insanity. Chance of Soul Desync. Use Time: Instant. Accuracy: 100%. Variance: 0%. Range: All Enemies. Element: Neutral. 38 MP.

--- My Heartbreak: "Life is so fragile, and then shattered with delight." Jets out dark branches from one's core with multiple decomposing, severed appendages attached to them which quickly zoom straight toward nearby victims with a gargantuan claw of bone and shadow clasping their hearts with massive force. 80% Piercing Int Damage. Chance of Instant Death. Misses if Target not Afflicted with 2 of 3 Status Conditions from Shriek of the Fallen. Use Time: Instant. Accuracy: Sure Hit or 0%. Variance: 40%. Range: Area of 2 Cells. Element: Dark. 32 MP.

+ Gore Stakethrough: "All in all, heh heh, you are just another corpse in the heap." Reveals a steel stake before launching it with continuous rusted chain with jagged blades attached to it surging forth impaling all victims in the way after which the user retracts it violently. 2 Hits. 50% Piercing Atk Damage (First Hit), 150% Atk Damage (Second Hit). Chance of Stage 3 Wound for First Hit. Chance of Blood Loss for Second Hit. Use Time: Instant. Accuracy: 100%. Variance: 30%, 0%. Range: Straight Line. Element: Neutral. 42 MP.

+ Penumbra Demise: "Fear your fate, death haunts closer than you can expect." Reshapes one's hand into a great ethereal scythe blade and then immediately dives straight into the ground before resurging from the victim's shadow to deliver a devastating upwards cleave to shred any means of protection. 170% Destruct Int Damage. Dispels Effects Ignored by Destruct. Chance of Doom. Use Time: Instant. Accuracy: 100%. Variance: 0%. Range: Infinite. Element: Dark. 45 MP.

--- Brutal Bloom: "Wonderful, the crimson blossoms of this murder night!" Shadows surge from the user's core tipped with rusted blades used to consecutively stab at the airborne victim after which the user leaps into the air to rend it definitely. Its innards instead burst outward violently into cascades of blood forming beatifully falling flowers the user absorbs into his core as he lands, the victim's brutalized body crashing into the ground right after. 16 Hits. 90% Int Damage (First-Fourteenth Hits). 210% Atk Damage (Fifteenth Hit). 20% Piercing Max HP Damage (Final Hit). Absorbs 100% Total Damage from First-Fifteenth Hits as HP and MP. Use Time: Instant. Accuracy: 100%. Variance: 30% (First-Fourteenth Hits). Range: Set. Element: Dark. 72 MP.

+ Magnum Opus: "Immortalized, the final canvas is ready to be painted red!" Abandons one's core to radiate an aura of insanity so intense that it distorts even the fabric of reality before the user blurs out of existence, crossing the battlefield with streaks of malicious reds, fearful yellows, venomous greens, ominous shades painting existence itself as it brutalizes opposition from virtually every angle possible without restraint, with the tempo gradually increasing over time until the victims have become nothing but profusely bleeding, disfigured masses twitching on the ground. O-Ability. Randomized Hit. 150% Atk Damage. Low Chance of Insanity (Every Hit). User Disappears for Indefinite Duration. Sets Lunatic Core Cell [Denoted {C} / HP: 500 / Def: EoI's / Spr: EoI's / No Turn] on User's Position. Damage Persist for Infinite Turns. Increases Number of Randomized Hits by 2 per Turn. Use Time: Charge (1 Turn). Accuracy: 100%. Variance: 0%. Range: All Enemies. Element: Unknown. 144 MP. 15 X Levels.

R-Ability: Miracle of Death: When an opposing Unit is KO'd, Increases the User's Current HP and MP by 100% the KO'd Unit's Max HP and MP.
S-Ability: Chaos Influence: Enhances the User's X Level Gain Ratio, while nullifying the effects of events which would normally Decrease the User's X Levels.
E-Trigger: Luckily None
X-Ability: Fatal Schism: "Taste the instant of fleeting life, the eternity of encroaching death!" After saying this, the user dissolves into a storm of absolute darkness glinting with myriad red eyes and an overwhelming sense of dread completely filling the battlefield much like the user's maniacal laughter. The somber tempest melds with the surrounding darkness moments after; a cacophony of fountaining blood, crunching bones, tearing muscle resounds from a single, convulsing victim as with a sickening, final rip, the user surges forth from inside it in the form of blades, claws, maws of darkness converging together into the Essence of Insanity. Guaranteed Instant Death. Use Time: Instant. Accuracy: 100%. Variance: None. Range: Infinite. Element: Dark. 10 X Levels. 2 Use Counters.


~ Statistics ~

HP: 1300 (Lunatic Core +500)
MP: 700 (Lunatic Core +200)
Atk: 14 (Humanity's Cleaver +5)(Lunatic Core +2)
Def: 8 (Eclipse Shade +4)(Lunatic Core +2)
Int: 13 (Humanity's Cleaver +3)(Lunatic Core +2)
Spr: 9 (Eclipse Shade +5)(Lunatic Core +2)
Critical: 13% (Humanity's Cleaver +5%)
Evasion: 11% (Eclipse Shade +10%)
Movement: 2 Cells (Essence of Insanity Job +2)
X Gauge:
{/////}{/////}{/////}

Skill Points: 0
Upgrade Points: 0
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#3
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