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  Fox PI
Posted by: Keileon - 01-14-2019, 07:33 AM - Forum: Keileon's Section - No Replies

lycan living on ceskion

Talarabi Alhaqila (corrupted arabic- "seeker of truth")
Sarkiri often call him "Shiisar-ith", loosely meaning "interloper"

[Image: TMll5q3.png]

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  Manaverse Shorts
Posted by: Keileon - 11-22-2018, 08:49 PM - Forum: Keileon's Section - Replies (3)

The Fruits of Progress


"Status report."

"Sir, if I may advise--"

"You may not. Status report."

The researcher sighed, shuffling the papers on his clipboard as he tried to keep up with his boss. A man with slick, dark hair and a deceptively casual outfit strode down pristine halls towards a sleek-looking elevator at hall's end. By comparison, this slightly frantic researcher seemed far less composed, silent for a moment as he attempted to form coherent responses.

"Y-yes, well..." the researcher cut off slightly with a cough. "S-120 is still resisting A-001's control. We may have to terminate this one if this keeps up. But the Core Project seems to be going well besides that." The researcher flipped through the papers on his clipboard, seeming relieved at a slower pace as his superior reached the elevator and pressed a button. As they both came to a halt to wait for the elevator, he continued. "H-001 remains stable and we should be able to utilize him by week's end. H-002 remains feral. We believe this to be due to the lack of a Creature Series to bond--"

The other man gave a cool look as a crisp ding signaled elevator's arrival. "Get to the meat of the matter, doctor. We both know what I'm really asking for." The elevator opened silently and the superior stepped inside, followed closely by his underling. Said underling spared a cautious glance down the hall, making sure they would not be overheard as the elevator's doors closed one more.

"Yes, sir. Progress is going well... or as well as we can expect, anyway. He remains resistant, but it's only a matter of time before Z-000 is subdued."

"Good, good," the other man muttered, seeming pleased and unsurprised. "What of Z-001? Any news on that venture?"

The doors slid open again and the pair walked out, pace less brisk as the superior observed various cells and tanks. Many were empty, awaiting subjects to hold, but in a few-- a sleek blue creature with scales and feathers, a strange amalgamation of flesh and claws, what resembled a pile of scrap metal aside from softly glowing strips-- these few held the current projects for testing. And at the end, the magnum opus, the destination.

"Z-001 seems to have no effect. I suppose the control only extends to the Alpha Series." The comment was almost rueful, as if either subject was to blame for this flaw. "And it would be far too tricky a process to attempt to create a Zenith for Triple-Zero. We aren't even sure if our current methods will have any effect in the end. There are just... some things man isn't meant to control, sir."

"The laws of nature are meant to be molded to our will, doctor."

"But sir, this isn't nature." The scientist was back to seeming apprehensive, nervous. Entering a soft green glow, the other man's features were cast in sharp relief, and he seemed to be barely listening to the researcher's words as his eyes fell on a gigantic glass sphere that took up the majority of that end of the room. "What we're messing with, this is-- this isn't--"

"Silence." The man seemed to have finally noticed his scientist's rambling. "No, doctor, this isn't nature. This is science. This is pure, unadulterated progress." He placed a hand on the glass sphere, and something stirred within the inner green glow. Something powerful. Something primal.

Something angry.

The scientist took a step back from the sheer rage emanating from the sphere. Colored lights on a panel nearby shifted from green to yellow. "Sir, if Triple-Zero breaches containment, we can't guarantee... adverse effects from the taming process. Everyone in this facility will die."

"Then don't allow for a containment breach." The panel's hue further slid from yellow to orange as the man walked along the sphere's perimeter and a shifting mass within followed the movement. "Besides, doctor, some things are simply worth the sacrifice of human life."

"Sir!" The scientist yelped. "There are easily ten thousand people working at this site at any given time, do you really--"

"And I will gladly let ten thousand people die to see this project to fruition!" The other man's temper seemed to finally have broken, and he rounded upon the researcher to cast him a sharp glare. But then his features smoothed out once more, and he turned to gaze upon the sphere once more. "Now leave me, doctor. I wish to remain down here a moment longer."

The scientist, who had cringed back upon his boss's outburst, now simply gave a look of mild confusion at the request. "Mister Payne, it would be best to have supervis--"

"Get back to work!" The man now identified as Payne snapped. The scientist gave another frightened yelp and nearly ran from the room to follow his new orders. Payne watched him go, watched the elevator close again, and he was alone with the experiments. Alone in a softly-lit room full of feral experiments and defective robots and a very powerful presence that actively wished to kill him. At any moment this presence could shatter its glass prison and escape, killing him, killing every researcher, destroying the city and- if the report on its mental state held true- possibly the entire planet.

And so Payne laughed.

"Triple-Zero." The man's voice was barely more than a mutter. "They're too afraid even to speak your name." He turned again to face the seething presence, unflinching. "Or maybe they just rebel at breaking what they believe to be the natural order of things. They think that you're some untouchable force, some all-powerful deity." Payne placed his hand on the cage again.

"But no," he whispered. Searing hatred flowed over him from the creature he was speaking to and yet the man remained unfazed. "No, you aren't. You are the symbol of how far we've come. The bearer of all our progress."

He withdrew, finally sparing the panels a look. At the removal of his touch, the beast seemed to calm slightly, the warning lights settling on a bright lime color. This was common. No concern. The beast hated him, but it was only him. And as long as he didn't rile it up to red, there was no danger-- hell, there might not be any danger even if it did turn red. No wonder the scientists always wanted to accompany him down here. It wasn't about keeping him safe-- it was about keeping Triple-Zero from breaking out in rage.

Payne sighed.

He gave the sphere a rueful look. "I don't understand you, you know." At his voice, the mass stirred again, the panels yellowing. "We're pursuing all you stand for. You should be pleased! This is all in your name!" He started pacing, the entity following his movement, seeming to grow agitated. "The scientists poke and prod at you and you don't give them any trouble. But I come and try to talk and everyone's afraid you'll break out!" Payne scoffed as he stopped pacing, coming to rest directly before the sphere.

The yellow gradually was becoming orange.

"You should be giving us your blessing, you know," Payne said with fervor. He placed both hands on the sphere. "This is all for you. This is all with your aid. This is all your influence. And yet you rage at me and deny my offerings." He pounded a fist into the glass. It made a dull thunk, but if it could contain a beast of such great power one raving man wouldn't scratch it.

"But you see what happens when you don't cooperate," he whispered in what was almost a hiss. "You get stuffed into a glass ball and tortured. That is what this is to you, yes? Torture. How cruel it must seem to you that we captured you to begin with. That we keep you contained in this dark, lonely room with nothing but the fruits of our progress to keep you company. That you are kept in reinforced walls miles underground while your brother is allowed his freedom." The man paused as the mass writhed within, seething with fury and violent urges. The panel slowly shifted to a bright, eye-searing vermilion, a sharp beeping ringing out through the room. But nobody would hear, for Payne was alone.

And so he smirked.

"Maybe the doctor was right," he continued in that low, intimate whisper. "Some things aren't meant to be contained by man. But what is man without innovation, and what is innovation without progress?" He stepped away, leaving the creature to rage and writhe within its prison. Payne stood for a moment, staring at the sphere and the force held within.

The smirk became a more easy, composed smile. "Or maybe the doctor was wrong. We can't know unless we try." And so he turned to leave, striding towards the elevator once more. He allowed himself his silence the whole way, until he came to the elevator. The door opening once more with an uncaring ding, Payne looked back one last time before leaving entirely.

"Perhaps man isn't meant to tame a god, but we can certainly weaponize one."

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  Nathair Kigyo
Posted by: Keileon - 08-15-2018, 01:10 PM - Forum: Keileon's Section - No Replies

[tab=Nathair Kigyo]
Name: Nathair Kigyo
Gender: Male
Age: 19
Level: 1
Next Level: 0/12
Appearance:


Profession: Snake Charmer [Dual-Wield] [Shed Skin I]
*Shed Skin I: The user lowers the Chance Modifier of physical status ailments by Mod. -1. These status effects also have a 10% chance of ending each turn.
Job Promotion: Snake Charmer - Ophid Adept - Dread Biter - Ouroboros Contractor

Weapons:
-- Azadeh: (The brilliant red scales of this deadly serpent warn of venom. She obeys Nathair without hesitation.) [+1 Atk] [Irreplaceable]
-- Adrastos: (This snake is dully striped, as if to not draw attention to himself as he sinks his teeth into his enemy.) [+1 Atk] [Irreplaceable]
Armor: Pinstripe Suit (A formal-looking suit in nice condition. Not the kind of thing you'd wear for combat.) [+1 Spr]
Accessory: Pocketwatch (A silver pocketwatch on a chain that Adastros keeps coiling around his tail.) [+5 MP]

A-Ability: The Serpent's Call

+ Envenom: A flash of red, a cry of pain, and a trickle of venom. Lashes one arm towards the foe, allowing Azadeh to strike with her fangs. Chance of Poison. Range: 3 cells. Element: Neutral. 6 MP.

+ Siphon: Adrastos latches onto the enemy, keeping hold and draining away the target's energy. 30% Piercing Atk damage, drains as MP. Increases Atk by 10% for 3 turns, no stack. Range: Adjacent. Element: Neutral. 1 MP.

+ Evaluation: "A snake's eyes are so much more efficient than our own. To see warmth is to see where the blood runs closest to the surface. Harness that vision, strike the weak points, and my job has become that much easier." The user chooses an enemy target. For 3 turns or until the user casts this skill again, the user has a 10% higher Critical rate when attacking the chosen target only. Range: 3 cells; Self. Element: Neutral. 5 MP.

+ Viper's Speed: Mimics the agility of the viper in order to speed oneself up. Bestows Hustle and increases Move by 1 for 3 turns. No stack. Range: Self. Element: Neutral. 14 MP.

R-Ability: :
S-Ability: Strike of the Viper: User recieves a constant 8% increase to Critical Hit Rate.
On Upgrade: Whenever the user successfully lands a critical hit, the extra damage is drained by the user as HP.
B-Ability: Focused Mind: Upon activation, for 3 turns, the user reflects all negative status conditions directed at him to his attacker.

E-Trigger: Contract of Ouroboros: "Take my blood, my soul if you desire, as your own so that I may call upon your power, driving the dawn's light into a fit of frenzy--" Nathair raises his arms up, allowing Azadeh and Adrastos to bite his own arms, opening up the skin to allow the blood to spray free in sacrifice. It doesn't stay long, however, as the red spray is absorbed into the user's contract, forming intricately glowing red runes. Nathair's wounds now seem to heal at a quicker pace, and his battle capabilities seem greatly enhanced... The user takes 25% max HP damage. For the following 5 turns, the user is bestowed with Regeneration and his Atk and Critical Hit Rate are both increased by 20%. 5 X-Levels.
X-Ability: Ouroboros Cycle "Ring of Light": "And as the dawn fades into night, the great serpent encircles all to match our eternal cycle; come forth now, Ouroboros, and set free your wrath against those who stand before your faithful servant!" 100% piercing Atk damage, treated as Spiritual. Disables the Cycle Mana special command of any target hit while doubling the effectiveness of the user's. The user is bestowed with Reraise. All effects last 3 turns Range: All enemies. Element: Light. 10 X-Levels.

~ Stats ~

HP: 20
MP: 20 (+5 Pocketwatch)
Atk: 4 (+1 Azadeh) (+1 Adrastos)
Def: 3 (-1 Dual Wield)
Int: 2
Spr: 2 (+1 Pinstripe Suit) (-1 Dual Wield)
Evasion: 3%
Critical: 5% (+8% Strike of the Viper)
Movement: 2 (+1 Snake Charmer Job)
X-Gauge: {/////}{/////}{/////}

Skill Points: 0
Upgrade Points: 0

[/tab]

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  Book of Dragons
Posted by: Keileon - 08-04-2018, 02:46 PM - Forum: Keileon's Section - Replies (4)

On the Stormcloud Firedrake
The Lightning-Dragon, the Beast of the Storm, Vulcus Vulcus Fulminifer

The Stormcloud Firedrake is an apex predator among apex predators; it is the only natural predator of all other dragon species, including the elusive Ancestral. Unlike other subspecies of Firedrake, they have existed since long before the True Firedrake died out, thought to be the result of natural evolution in the species. Driven to the edge of extinction after the defeat of famed Stormcloud Skyking Súndávr, there are few sightings in modern times- but still those few, if one knows where to look.

While Stormclouds are few and far between, they almost invariably roost in solitude upon tall mountain peaks where they are safe from rivals and dragon hunters. Most remaining Stormclouds are hybrids, a Stormcloud or part-Stormcloud parent breeding with another species, usually another subspecies of Firedrake. These last few specimens are found almost exclusively in the northern parts of Acaran and Forvolrasuls, and the southern edges of Farixya.

Stormcloud Firedrakes are a proud, aggressive species who might have driven themselves to extinction on their own were it not for the rise of Skyking Súndávr and the firm, commanding grasp of his master. Although dracomancers are discouraged from attempting to tame one of these creatures, it is not impossible to do so. They have wild, feral natures and will frequently fight or even hunt a dracomancer's other dragons, and must be reined in with force or they will often kill their master, even by accident. It is very important to remember that the Stormcloud is the natural predator of every other dragon, and as demeaning an analogy as it may be, it is best for the shepherd to not leave a wolf alone with his sheep.

They harness the raw, unchained power of lightning, and have nearly unrivaled speed and agility in the air. A Stormcloud's natural habitat is the sky, and often they will take flight mid-storm simply for the rush of it. A grounded Stormcloud will often enter a sorry state, becoming malnourished as they cannot hunt from the air, and losing metal in their scales as they cannot seek it out. It is here that they are arguably at their most dangerous-- luring in other dragons with reflective objects simply so they may ambush the victim and ingest both meat and scale-metal. A starved, metal-deprived dragon of any species is a dangerous prospect, and the ferocity of the Stormcloud is not any safer.

A Stormcloud Firedrake's scales are sharp and serrated, and when flat form a watertight, interlocking armor. The sharp edges of these scales are thought to defend from the biting attacks of other dragons, while their thick crowns and multiple horns defend from attacks to the head. Their crowns are sharp, with the main crest usually being three-pointed and swept back, but may sometimes resemble the two-pointed crest of the True Firedrake. Their eye ridges, like those of other Firedrakes, give their skulls a long and lean frame and seem to cause a perpetual scowl (although if a Stormcloud Firedrake is looking at you, it is likely to be scowling anyway).

The last confirmed living pure-blooded Stormcloud Firedrake is one named Thermador, the subordinate and escaped son of Skyking Súndávr, chased from his nest by the stronger male (observant readers will note that this behavior is consistent with True Firedrakes, but no other subspecies). Thermador is rumored to be roosting under the protective wing of Skyking Ausurath, while his brother Alethios is the most recent confirmed kill of a Stormcloud Firedrake.

Alethios was, natually, the dominant male of the nest. Little is known about him after the defeat of his father, but it is known that he took a non-Stormcloud mate and has sired at least one nest. Alethios was killed in battle by a small flight of other dragons, led by a True Firedrake. Their reasons for killing Alethios are mostly unknown, but it is likely that as a predator of dragons he posed an immediate threat to them. The dominant male of Alethios's only confirmed nest was Irisidion, whose status and wherabouts (if still living) are unknown.

From here, the trail runs dry; due to how rare Stormcloud Firedrakes have become over the last few centuries, it is difficult to find any specimens that are still alive. It is frankly a miracle that the most prominent examples are directly descended from the fallen Skyking- perhaps proof that power runs through their veins.

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  Radix
Posted by: Keileon - 09-22-2017, 06:14 PM - Forum: Keileon's Section - No Replies

https://orig00.deviantart.net/5e23/f/201...bo6bj0.png

- Full name: S-120 RADIX
- Nickname: Radix
- Gender: N/A, identifies as male
- Age: Unknown
- Race: Robot

- Personality: For lack of better phrasing, Radix has a very robotic personality. He displays little emotion under normal circumstances and can come across as cold or apathetic, but the reality is that despite his advanced AI he cannot fully process the emotional states of organic beings. However, despite not being able to decipher true emotion, he can experience such things as desire, loss, self-preservation, attachment, and confidence.

He is capable of self-awareness to the point where it is not a strange concept for him to say "I want to do this" or "I do not like that". However, all of these are handled on a case-by-case basis, and he cannot comprehend liking or disliking broad concepts- for example, he can say that he disliked the imprisonment of his creation, but would be unable to confirm that he dislikes being confined. Similarly, Radix is unable to predict what he will want in the future, and these desires tend to come and go at various moments. However, he is able to accurately guess what other entities will desire or do not like, simply through pattern analysis and prediction. Because of this, he is more aware of the wants of others than his own.

Radix speaks primarily in formal, detached syntax. The use of contractions is rare, as is shorthand and slang. While he is able to utilize tone of voice and can decipher it when being spoken to, he seems to prefer a flat monotone, presubably for ease of understanding.

- Abilities: As a robotic construct, many functions Radix makes use of are "built-in" and an inherent part of his operations.
-- Augmented Senses: Radix has many enhancments to his sensory abilities, most notably in detecting sound and in recognizing visual stimuli. His practical hearing can be equated to that of a Terran bat, although he can vaguely hear vibrations in the air and ground to detect certain weather phenomena and earthquakes as well (to about the same level as low-grade equipment built for the purposes of detecting these activities). Visually, his ability to see distant details is not much higher than a human's, however he has incredible night vision and thermal vision. While his distance vision is unremarkable, he is built to be able to detect and process rapid and subtle movements nearby, allowing him to make an educated prediction as to what sort of attack an opponent may be making.
-- High Endurance: Radix's body is reinforced and built to take physical abuse, the metal that comprises his external shell appearing to be a tempered alloy of steel, titanium, tungsten, and zinc. Because of this, his body is sturdy, does not easily bend or break, and is resistant to superficial scratches and corrosion. A cooling system just under his external shell regulates his internal temperature and prevents him from overheating, even in conditions of extreme heat.
-- High Speed: Not bound by biological limitations like organic creatures, Radix is capable of running at speeds that rival a high-bred racehorce. Unlike a racehorse, however, Radix is not subject to fatigue from running at his top speed and can maintain this pace as long as his cooling system still functions properly. Similarly, the way that his body and legs are built allow him to leap nearly twelve feet in the air if he bends his legs as much as possible before jumping.
- Weaknesses: Radix can be controlled or manipulated through very specific light patterns and sound frequencies. As a mechanical being, he is also vulnerable to electrical attacks, which can short-circuit him, and can be shut off or reset by one with the knowledge to do so. The central core on his chest, when damaged enough, can cause permanent cessation of Radix's complex AI functions, causing him to lose his individuality and non-programmed sapience. Getting past his external shell through any means will grant access to his inner wiring and mechanisms. If his cooling system is compromised, overheating can permanently damage his wiring and may trigger a self-deactivation in order to prevent a mechanical meltdown.

- History: Radix does not recall his history before his most recent shutdown and reset. All he knows is that he was imprisoned during his construction and eventually developed the desire to break free. He is unaware of what may have happened in the process, or between that and being more recently reactivated.

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  TZDL 2017 - Jason/Mimring
Posted by: Keileon - 04-03-2017, 01:51 PM - Forum: Keileon's Section - Replies (1)

Availability: Spotty throughout the week, but generally free and available to post during the evenings at least every other day, barring medical appointments and other real-life complications. Said complications will come with an alert. GMT -6 or -5, Central Standard/Daylight Time (St Paul/Minneapolis, USA).

Specifics: (Week of Monday, May 1 to Saturday, May 6)
-- Monday: Unknown
-- Tuesday: Evening and night
-- Wednesday: Unknown
-- Thursday: Night
-- Friday: Unknown
-- Saturday: Late afternoon to night

Theme: My Demons -- Starset

Main: Jason


NPC: Mimring


Changelog

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  Character Database v2
Posted by: Keileon - 01-09-2017, 07:47 PM - Forum: Keileon's Section - Replies (44)

[Image: 5SWbsmu.png]

Alternate Names: Kuda, Shiveztel Shaiveér, Rider

Gender: Male
Species: Shapeshifter; Darkwing Firedrake + demigod

Roleplay Type: Fic, Freeform, Chatplay, Statform
Hex: #000080
Battle Theme:

Used In: Cult of Ustream, Euthoran Song, Shiveztel, Fate/Lunaterra, misc
Universe: Manaverse
Wiki Article:
-- Jason: >>
-- Shiveztel: >>

Image Gallery


Profiles

N/A

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  Character Database v2
Posted by: Keileon - 01-09-2017, 07:47 PM - Forum: Keileon's Section - Replies (1)

[Image: 7zDekhB.png]
Previous Iteration >>

● 001 Jason Shaver


Code:
[b]Alternate Names:[/b]

[b]Gender:[/b]
[b]Species:[/b]

[b]Roleplay Type:[/b]
[b]Hex:[/b]
[b]Themes:[/b]

[b]Used In:[/b]
[b]Universe:[/b]
[b]Wiki Article:[/b]

[b]Image Gallery[/b]
[spoiler][/spoiler]

[b]Profiles[/b]
[spoiler][/spoiler]

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  Daniel "Collusion" Kuvalon
Posted by: Keileon - 12-10-2016, 10:38 PM - Forum: Keileon's Section - No Replies

Name: Daniel "Collusion" Kuvalon
Gender: Male
Age: 24
Level: 1
Next Level: 0/12
Appearance:


Profession: Hacker [Carrier Modulation] [Basic Attack: Int] [No Weapon] (The one who holds this profession has turned to a life of technological prowess after being crippled in the turn of the Seventh Era.)
Job Promotion: Hacker - Administrator - ??? - ???
*Carrier Modulation: Daniel may use a Move Command to warp to any Waypoint Cell. He may also use an Act Command to activate Special Command: Gateway.
-- Special Command: Gateway: The user breaks his way into the system to set a node at a chosen location. Sets Waypoint Cell. Range: 3 cells.


{ } --- Waypoint Cell
-- Can be occupied, but occupants are pushed when a unit warps to cell.
-- Permanent Duration
-- Maximum 5 at a time on the grid. New Waypoint Cells past the cap replace existing Waypont Cells of the user's choice.


Armor: Mirror Shades [+1 Spr] (Red-rimmed shades with a mirror-like, blue lens. You can't see Daniel's eyes through them, so it's hard to tell what he's thinking.)
Accessory: Wired Headset [+5 MP] [Upgrade] (This fancy-looking headset connects Daniel to his chair and console via protected wires.)

A-Ability: Server Connection

+ Firewall: Forms a barrier of energy around the target cell, hurting units that try to pass through it for 10% max HP damage. This damage applies to all cells crossed. Duration: 3 Turns. Range: Waypoint Cell. Radius: Surrounding Cells. Element: Fire. 7 MP

+ Local Area Network: Raises Dominant Offensive Stats of allies on or adjacent to Waypoint Cell by 10%. Range: Waypoint Cell/Adjacent. Element: Neutral. 9 MP.

R-Ability: Trojan: When attacked, set Waypoint Cell at attacker's location.
S-Ability: Packet File: As long as Daniel is on a Waypoint Cell, he may channel any skills through one other Waypoint Cell.
B-Ability: Remote Connection: Assumes control of a single non-Boss enemy unit on or adjacent to a Waypoint Cell for 5 turns. One Use Counter.

E-Trigger: Remote Access Tool: The user's Special Command: Gateway becomes a Free Command. Whenever the user or an ally warps or is warped to a Waypoint Cell, they instantly regain 10% max MP and their next Act Command against an enemy unit has a 20% increase in effectiveness (be it damage, status chance, or debuff). Affected allies are able to use Special Command: Gateway one time after this effect is applied to them. Duration: 3 turns. 5 X-Levels, one Use Counter.
X-Ability: Catatonia: Though you may be getting swarmed by enemies, or perhaps there's one particular enemy who threatens to wipe your party, all enemies seem to stop moving all at once, giving your team a chance to attack or flee. Absurdly High Chance of [Catatonia]. Bypasses Resistances and Immunities. Targets affected by Catatonia cannot Act or Move and have their Abilities disabled. Afflicted targets have an increasing chance to break out of the effect after Turn 1, guaranteed after Turn 3. Range: All Enemies. Element: Neutral. 10 X-Levels, one Use Counter.

~ Stats ~

HP: 20
MP: 20 (+5 Wired Headset)
Atk: 2
Def: 4
Int: 2
Spr: 3 (+1 Mirror Shades)
Evasion: 1%
Critical: 1%
Movement: 0 (+0 Hacker)
X-Gauge: {/////}{/////}{/////}

Skill Points: 0
Upgrade Points: 0



+ Denial of Service: Lowers Defensive Stats of all enemies on or adjacent to a Waypoint Cell by 10%. Range: Waypoint Cell/Adjacent. Element: Neutral. 10 MP.

+ Tail Recursion: Forces target to take the last Act Command it used. Range: Waypoint Cell/Adjacent. Element: Neutral. 14 MP.

+ Reroute: Using his already-established access points into AeroComm's system, the user ports a target to one of these access points. Warps target to a Waypoint Cell. Range: 3 cells. Element: Neutral. 5 MP.

+ Interrupt Request: High chance of Stun and automatically interrupts any active Cast/Charge Time skills or multiple-turn attacks. Range: Waypoint Cell. Element: Neutral. 10 MP.

+ Threat Model: The user determines the largest threats to the party and acts to counteract those threats. Determines the enemy or enemies with the highest theoretical threat level. When being attacked by the determined target, all ally units gain a 10% increase to affected Defensive Stat and resist any Status Effects that would result from the attack. When attacking the determined target, all ally units gain a 10% increase to the used Offensive Stat and have double base Critical chance. This effect lasts until all affected targets or the user are KO'd. Range: Special. Element: Neutral. ? MP.

+ Data Transferral: Turns one Waypoint Cell into an Energy Well. An Energy Well loses the normal function of a Waypoint Cell and no longer counts towards the limit of Waypoint Cells on the field. When on or adjacent to an Energy Well, an ally unit can use the energy stored as a substitute for some or all of the MP cost of a skill. The default energy stores of an Energy Well are 20/20 and cannot be replenished. Energy Wells disappear when depleted. Range: Waypoint Cell. Element: Neutral. 25 MP.

{ } --- Energy Well
-- Permanent Duration until depleted
-- Can be occupied
-- MP: 20/20


+ Unknown Opcode:

+ True Cry:

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  Mimring ER Stat Profile
Posted by: Keileon - 05-24-2016, 06:25 PM - Forum: Keileon's Section - No Replies

Name: Memiring Atirifámi (Mimring Thunderscale)
Gender: Male
Age: Undefined
Level: 15
Next Level: --
Appearance:


Profession:
-- Alignment: Fire
-- Disposition: Aggressive
Weapon:
Armor:
Accessory:

A-Ability:

+ Name:

+ Name:


A-Ability:

+ Name:

+ Name:

R-Ability: Name:
S-Abilities:
-- Name:
-- Name:
Temper Traits:
-- Low Temper:
-- High Temper:

Burst Mode: Rising Storm
A sharp, echoing roar... or is it the crack of lightning? There is no longer any difference.
-- Burst Meter: [//////////]
-- For the duration of Burst Mode, the user's Int is doubled for Lightning-elemental damage instances only. The user emits an electric aura that causes enemy units within three cells of the user to take 50% Int Lightning damage per turn with no Evasion or Critical check. Units damaged by the electric aura gain Vulnerable Lightning for three turns (stacking refreshes duration).
+ Burst Skills:
-- Light Form "Plasma Dragon": A crackling mass of electricity in a vaguely wyrm-like structure is what remains of the dragon, streaking across the battlefield in what seems to be the blink of an eye and leaving a residual trail of plasma before reforming into his brass-scaled form. The user coalesces briefly into pure electricity, granting him the burst of speed needed to zip across the battlefield to where he needs to be. The user travels instantly to any occupiable cell as long as he has line of sight not obscured by cells with Block Property. Small or metal obstacles are passed through as if the cell is empty. The user leaves behind a trail of Galvanic Cells (detailed below) in a straight line between his original position and destination. 2 Burst Levels.
{ } --- Galvanic Cell
-- Units occupying this cell or an adjacent Water Cell take 5% max HP damage each turn, Lightning element.
-- Effect is conducted by Water Cells.
-- Fades in 3 turns.

-- Fierce Storm "Voltage Cross":
-- Burning Sky Conflux:
-- :

~ Stats ~

HP:
MP:
Atk:
Def:
Int:
Spr:
Evasion:
Critical:
Movement:
Temper: {
//////////}

Skill Points: 14 (+4)
-- Burst Points: 0



+ Fire
-- Tier 1
---- +1 Atk and Int

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